Displaced Resonance v2

Displaced Resonance v2

Displaced Resonance v2 is an interactive installation consisting of sixteen physical forms that are networked in a grid of light and sound to a virtual counterpart. Interactions within the sculptural fields are based on a participant’s presence and proximity to each other and the sculptures - adding and subtracting to the interactive color and sound responses from both sides of this hybrid project.

John Fillwalk
with Michael Pounds, David Rodriguez, Neil Zehr, Chris Harrison, Blake Boucher, Matthew Wolak, and Jesse Allison



VISIT SITE

Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

con|FLUENCE

con|FLUENCE

Participants in con|FLUENCE create pathways based on reactions to both social and spatial relationships. There is a virtual response and resonance to chosen directions and densities, as routes are both drawn and sculpted in a three-dimensional environment. Sculptural and sonic nodes form as participants shape their shared interactive environment.

John Fillwalk with
Neil Zehr, Michael James Olson
2012



VISIT ARTWORK

Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

Flickr™ Gettr v6

Flickr™ Gettr v6

Flickr™ Gettr for Beijing connects the social image web service of Flickr™ to a virtual environment, allowing visitors to create a dynamic cloud of spatialized imagery by entering a search term of their choice -  tagged images from Flickr™ then appear surrounding the viewer. The entered search term is also spoken by TTS software and tags from image cloud are revealed allowing for subsequent user transformations of the spatial imagery.

John Fillwalk with
Neil Zehr, Jesse Allison, Charles Estell
2012


VISIT ARTWORK

Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

Proxy

Proxy

Proxy is a performative, interactive virtual installation where participants shape the evolution of a sculptural and sonic composition in real time. Interactions are painted, sculpted and sonified within this collaborative and evolving environment. The work progresses to construct in itself relation to the white box gallery - eventually transforming as integrated structure - reflecting and becoming its environment.

John Fillwalk with
Neil Zehr, Michael James Olson
2012


VISIT ARTWORK

Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

Survey for Beijing

Survey for Beijing

Survey for Beijing is an immersive landscape simulation using real time weather data from the Beijing, China. Representations of surveyor's tape, flags, light, sky color, time of day, wind speed and even cloud density are driven by the actual physical weather forces - transforming the virtual landscape.

John Fillwalk with
Neil Zehr, Keith Kothman, Charles Estell, David Rodriguez
2012



VISIT ARTWORK

Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

Special Thanks

Ina-Marie Henning, IDIA Lab, Ball State University
Chris Hart, CTO of Reaction Grid
Wang Xudong, 3rd Art and Science International Exhibition and Symposium
Phil Repp, CIO, Ball State University

Technical

Developed in Unity 3D and Jibe

Unity 3D web player plugin required: http://unity3d.com/webplayer

Minimum system requirements:

Usage

Press WASD keys or arrow keys to move avatar
Select LMB rotates camera
Select RMB rotates camera and player
Select RMB and LMB press together rotates both and moves forward
Left click glowing sphere to visit other artworks in world
Scroll to zoom in or out
Press the E key to fly up and C key to fly down
Please have sound up with good speakers or headphones
Full Screen Mode at Screen resolution : Left Control + F
Full Screen Mode at 1280x720 : Left Control + G

Links

http://www.tasie.org.cn/index_e.asp

http://www.tasie.org.cn/content_e.asp?id=84